Beginner's Guide to Maya
In this series of free Maya tutorials we will be teaching you the essential workflows, terms, and techniques to help you get started with Maya. Software required: Maya 2011 and up.
What you'll learn
In this series of free Maya tutorials we will be teaching you the essential workflows, terms, and techniques to help you get started with Maya. We will start off by learning how to navigate through the Maya interface and moving the Maya virtual cameras. We will then explore many critical aspects of Maya, such as creating and manipulating primitive objects, understanding the various components of Maya geometry, animating objects in Maya, working with lights and shadows, adding materials and textures to our scenes, rendering out animated sequences, and many other concepts that will help you get a solid foundational understanding of Maya and its capabilities. Learn more about Understanding a 3D Production Pipeline in a free article. Software required: Maya 2011 and up.
Table of contents
- Navigating the Maya Interface 4m
- Setting up Your Maya Project 5m
- Selecting and Deselecting Objects 4m
- Working with Maya Primitives 5m
- Transforming Objects in Maya 5m
- Understanding Object Components 9m
- Working with Tool Options 4m
- Extruding Polygons in Maya 7m
- Animating Objects in Maya 9m
- Working with Lights in Maya 5m
- Adding Shadows to Lights 3m
- Working with Materials in Maya 5m
- Assigning Textures to Maya Geometry 5m
- Rendering a Sequence from Maya 9m