Artist's Guide to Python Scripting in Maya
This set of tutorials will guide you through an artist-friendly approach of using Python in Maya. Software required: Autodesk Maya 2014.
What you'll learn
This set of tutorials will guide you through an artist-friendly approach of using Python in Maya. We'll start by learning how to use Python to launch applications right from Maya. We'll then learn how to source external Python scripts. Afterwards, we'll learn how to code our how expressions and how to utilize Script Nodes. And, to finish up, we'll learn how to create a tool that can save poses and bookmarks. By the end of this course, you'll have the skill set to build your own tools with Python that can help you and your team work efficiently. Software required: Autodesk Maya 2014.
Table of contents
- Launching an Application from Maya with Python 9m
- Sourcing an External Python Script 9m
- Creating an Expression 13m
- Script Nodes 8m
- Creating a Tool for Saving Poses 7m
- Working with for Loops 14m
- Coding a Shelf Button and Utilizing Prompt Dialogs 12m
- Using Python to Change the Source Type of a Shelf Button 3m
- Starting on Our Bookmarking Tool's UI 6m
- Adding a Form Layout, Tabs, and Symbol Buttons to Our UI 11m
- Completing the UI 8m
- Integrating Our Bookmarking Tool into Our UI 13m