Artist Guide to Motion Graphics in 3ds Max
In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project. Software required: 3ds Max 2013, After Effects CS6.
What you'll learn
In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project. We will start by looking at storyboards and animatics of the final project. From there, we will learn how to set up lights and materials for our scene inside of 3ds Max, we will learn how to use particles to create dynamic effects such as sparks for our project, and we will spend several lessons discussing the new State Set feature, which is a powerful new system for creating and managing your render passes within 3ds Max. We will also learn how this State Set tool allows for the seamless transfer of rendered passes, 3D cameras, lights, and helper objects from 3ds Max directly into After Effects. From here, we will learn how to use helper objects from 3ds Max to quickly create 3D layers in After Effects, use 3D nulls to drive 2D effects like lens flares and glows, and learn how Maxscripting and expressions can be used to create highly-customized, procedural animation effects within 3ds Max. Software required: 3ds Max 2013, After Effects CS6.
Table of contents
- Initial Project Concept and Storyboards 6m
- Adding Lights to the Scene in 3ds Max 13m
- Using mental ray Materials 11m
- Using 3ds Max Particles to Create Sparks 19m
- Getting Acquainted with State Sets in 3ds Max 13m
- Using State Sets to Create Custom Render Passes 11m
- Separating Scene Elements Using State Sets 8m
- Using Render Elements in 3ds Max 10m
- Creating 3D Elements That Can Be Transferred to After Effects 9m
- Using the 3ds Max Compositor View 14m
- Installing the Autodesk Compositor Link Plugin for After Effects 4m
- Overview of Media Sync Workflow Between 3ds Max and After Effects 8m
- Using Helper Objects to Quickly Place 3D Layers 8m
- Using 3D Nulls to Drive 2D Effects like Lens Flares 8m
- Baking an Expression to Fix Motion Blurred Camera Animation 8m
- Creating Glows and Changes with the Object ID Pass 12m
- Overview of the Compositing Techniques Use in the Final Render 13m
- How to Install Maxscripts and Add Them to the Interface 11m
- Creating Custom Attributes and Transforming Selected Objects 15m
- Controlling Many Objects Simply with Maxscript and Expressions 16m