Rendering Impressive Architectural Interiors in 3ds Max and V-Ray
Throughout this 3ds Max and V-Ray tutorial, we'll go through the complete modeling and rendering workflow for three architectural interior scenes. Software required: 3DS Max 2012, V Ray 2.0, AutoCAD 2014, Photoshop CS3.
What you'll learn
Throughout this 3ds Max and V-Ray tutorial, we'll go through the complete modeling and rendering workflow for three architectural interior scenes. You'll learn how to light and render both day and night scenes, as well as create your own fast-rendering architectural materials. You'll learn about the various modeling techniques essential to architectural workflows including working with CAD plans; modeling couches, chairs, tables, and kitchens; and you'll even learn to create flowing curtains and bedding using cloth simulations. By the end of this 3ds Max and V-Ray training, you'll be able to work and think like an interior architect, model and render any piece of furniture, and easily be able complete your work within very short deadlines. Software required: 3DS Max 2012, V Ray 2.0, AutoCAD 2014, Photoshop CS3.
Table of contents
- Essentials of Proportion and Perspective 11m
- Importance of Interior Lighting 11m
- Reading Interior Plans 8m
- Importing Interior Plans 9m
- Selecting Views and Adding Draft Cameras 12m
- Choosing Where to Spend Your Time 8m
- Remodeling the Sliding Door Rail 12m
- Creating Bump and Reflection Textures 12m
- Adding Bump and Reflection to Materials 8m
- Building an Inventory of Furniture 11m
- Modeling the Deck Chair 12m
- Modeling the Couch 12m
- Modeling the Base of the Couch 8m
- Modeling the Seams on the Couch 8m
- Modeling the Coffee Table and Side Cabinet 12m
- Modeling New Furniture from Existing Pieces 8m
- Using Cloth Simulation to Model a Duvet 12m
- Editing Fabric and Using Unwrap UVW 8m
- Generating the Louis Ghost Chair 12m
- Finishing the Chair Form 9m
- Modeling the Dining Table and Kitchen Counter 9m
- Modeling the Rear Kitchen Counter 10m
- Modeling the Kitchen Shelves and Extractor 9m
- Modeling the Kitchen Tap and Bar Stools 11m
- Modeling a Rug Using V-Ray Fur 10m
- Modeling a Sculptural Figure 6m
- Setting up Our Scene 12m
- Adjusting Materials and Lighting 12m
- Adjusting Furniture Materials 12m
- Improving Furniture Textures 11m
- Creating Textures in V-Ray 11m
- Working with Artificial Lighting 12m
- Creating Down Lights in the Kitchen 11m
- Creating Glowing Light Objects 12m
- Final Adjustments to the Scene 11m
- Implementing Twilight Settings 10m
- Adding Secondary Lights 4m
- Modeling and Lighting a Ceiling Cove Light 11m
- Modeling a Realistic Curtain 12m
- Creating Fabric Textures 8m
- Lighting the Pool 11m
- Refining Lighting and Floor Texture 12m
- Texturing the Couches and Cushions 11m
- Final Render Settings in V-Ray 9m
- Moving Our Render to Photoshop 11m
- Advancing the Final Dining View 10m
- Expanding the Final Lounge View 9m
- Discussing Our Project 6m