Animation Fundamentals: Animating Varying Weights
In this animation fundamentals course, we'll tackle animating a beach ball, bowling ball, and ping pong ball. These three animations will help you understand how you can use timing and spacing for creating varying weights. Software required: Maya 2016.
What you'll learn
In this animation fundamentals course, we'll tackle animating a beach ball, bowling ball and ping pong ball. These three animations will help you understand how you can use timing and spacing for creating varying weights. We'll build on the 'Making a Ball Bounce' animation fundamentals course by learning how to better match real world movement. We'll also learn about the three key areas of timing and spacing and how it's used to add weight, personality, and contrast to an animation. The goal of this course is to build your understanding of timing and spacing and ensure you have a strong grasp over this principle. Although we'll be using Maya in this course, you'll be able to transfer the information to your preferred 3D program. After finishing this course, you'll have the skills you need to move onto more advanced animation exercises in this series. Software required: Maya 2016.
Table of contents
- The Three Key Areas of Timing and Spacing 8m
- Looking at the Three Animation Exercises 7m
- Preparing the Scene for Animation 7m
- Beginning the Beach Ball Animation 8m
- Continuing the Beach Ball Animation 7m
- Adjusting the Spacing for the Beach Ball 7m
- Adding the Side Movement to the Beach Ball 8m
- Adding Rotation to the Beach Ball 8m
- Beginning the Ping Pong Ball Animation 9m
- Adjusting the Spacing for the Ping Pong Ball 10m
- Adding the Side Movement and Rotation to the Ping Pong Ball 9m
- Beginning the Bowling Ball Animation 8m
- Finishing the Bowling Ball Animation 8m
- Taking a Look at the Three Ball Bounces 5m