Animating Quadrupeds in CINEMA 4D
In this CINEMA 4D tutorial, we will learn how to animate a quadruped. Software required: CINEMA 4D.
What you'll learn
In this CINEMA 4D tutorial, we will learn how to animate a quadruped. Throughout these lessons we will learn how to break down the complex movements of a quadruped into manageable steps to create a fun and natural-looking animation. We'll start by taking a look at reference before we begin blocking in the animation. After that we'll learn how to smoothly transition from our blocking stage to our polish pass, all the while learning essential workflows like follow-through techniques and managing animation in CINEMA 4D's timeline. By the end of this course, you will have the skills to bring your own quadruped to life in a convincing way. Software required: CINEMA 4D.
Table of contents
- Starting on the Animation 6m
- Blocking in the Peak Point of the Gallop 9m
- Blocking in the Pose Before the Next Contact Position 4m
- Roughing in the Next Contact Position 8m
- Roughing in the Next Set of Extremes 11m
- Starting on the Last Half of Our Blocking Stage 12m
- Finishing the Extremes 10m
- Previewing the Animation and Setting It to Cycle 4m
- Smoothing the Movements of the Upper Body 13m
- Finalizing the Legs 14m
- Animating the Neck and Head 12m
- Adding Follow-through to the Ears 12m
- Animating the Tail 13m
- Cleaning up the Animation 4m
- Translating the Cycle Forward 5m