Animating a Dialogue Scene in Maya
This series of Maya tutorials takes you through the animation workflow of a dialogue-driven acting scene - from planning out the performance and creating reference materials, through blocking and animating the character in 3D. Software required: Maya 2013.
What you'll learn
This series of Maya tutorials takes you through the animation workflow of a dialogue-driven acting scene - from planning out the performance and creating reference materials, through blocking and animating the character in 3D. We'll discuss why solid and thorough planning prior to starting animation is important and why working in a particular order is beneficial to the quality and speed of the overall project. By the end of this training you will have a clear understanding of how to quickly and cleanly get the best performance possible into your character. Software required: Maya 2013.
Table of contents
- Creating Thumbnails and Video References 13m
- Project Settings, Selection Sets, and Adding Dialogue 10m
- Key Character Poses and Timing 10m
- Finishing the Key Character Posing 11m
- Animating the Root and Feet 11m
- Finishing Root and Feet Animation 14m
- Animating the Spine 14m
- Moving on to the Neck and Head 16m
- Animating the Arms and Hands 15m
- Finishing the Arm and Hand Animation 15m
- Animating the Eye Direction 11m
- Turning Our Attention to the Brows 14m
- Animating the Lids 14m
- Animating the Jaw 10m
- Animating the Mouth Shapes 17m
- Finger Animation and Final Animation Polish 15m