Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
In this tutorial, we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Software required: Maya 2013, KRAKATOA MY, Fusion 6.3, Genarts Sapphire 6, Frischluft Lenscare .
What you'll learn
In this tutorial, we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons, we will look at how to create a complete shot from conception to the final product. We'll start by using Maya's built-in effects as a base for our particles and then delve into KRAKATOA to learn the fundamentals of this tool, as well as explore several KRAKATOA settings and render several shots using the KRAKATOA renderer. Finally, we will begin to composite using advanced compositing techniques to create a series of high-quality shots. By the end of this training, you should feel comfortable using KRAKATOA with Maya and Fusion in your current workflow. Software required: Maya 2013, KRAKATOA MY, Fusion 6.3, Genarts Sapphire 6, Frischluft Lenscare .
Table of contents
- Setting up Maya Particles 9m
- Animating Maya Particles 8m
- Overview of KRAKATOA in Maya 5m
- Setting up KRAKATOA to Partition Our Particles 8m
- Loading Our Particles Back into the Scene 7m
- Setting up the Cameras 8m
- Setting up Lighting 7m
- Setting up the Final Render Settings for KRAKATOA 11m
- Examining Our Renders and Beginning to Composite 9m
- Adding Effects and Color Correction in Our Composite 6m
- Finishing and Reviewing Our Composite 9m
- Compositing the Wide Shot 5m
- Reviewing All of Our Shots 2m