Altering Body Weight in ZBrush
Throughout this ZBrush tutorial we'll explore how to sculpt models to look more realistic by understanding fat allocation on the human body. Software required: ZBrush 4R6.
What you'll learn
Throughout this ZBrush tutorial we'll explore how to sculpt models to look more realistic by understanding fat allocation on the human body. We'll aim to challenge your anatomy skills and make you think outside the box in regards to what is 'realism' by adding weight to our characters. First we'll focus on character archetypes, then move on to studying where fat deposits on the body and more importantly how it differs in men and women. By the end of this ZBrush training you'll have expanded your knowledge of the human body and be ahead of the curve when it comes to adding realism to your sculpts. Software required: ZBrush 4R6.
Table of contents
- Analyzing Body Types 10m
- Understanding Weight Distribution 10m
- Discussing the Extremes of Body Fat 6m
- Adding Small Amounts of Fat to Our Base Mesh 10m
- Making Our Character Overweight 9m
- Understanding How Fat Affects the Face 5m
- Making Our Character Obese 9m
- Understanding Fat Deposits and Wrinkles 7m
- Refining Our Legs 6m
- Sculpting the Hands 11m
- Refining Our Face 9m
- Finishing out Our Male Body 8m
- Adding Fat to a Female Body 11m