Creating a Photorealistic Scene with 3ds Max and V-Ray
If you want to learn how to quickly create extremely realistic renders, this course is for you. You'll use multiple tools within 3ds Max to create a gorgeous photorealistic scene. Software required: 3ds Max 2014, V-Ray 3.2, and Photoshop CC.
What you'll learn
Quickly developing scenes that look ultra-realistic can be difficult if you don't have the proper tools to do it well. In this course, Creating a Photorealistic Scene with 3DS Max and V-Ray, you will learn how to create a gorgeous, photorealistic render with ease and efficiency. First, you'll learn how to block out the concept. Second, you'll use tools in 3ds Max to add large details. Third, you'll discover how to add dirt and debris and finally, render multiple passes. When you’re finished with this 3ds Max course, you’ll not only be able to create gorgeous renders, but also be able to quickly use these tools to do the same with any scene you need. Required Software: 3ds Max 2014, V-Ray 3.2, and Photoshop CC.
Table of contents
- Creating Openings for Windows 5m
- Creating Window Frame 6m
- Adding Details to the Window 8m
- Creating Floor Planks 8m
- Creating Door 9m
- Creating the Frame for the Door 9m
- Creating Crack for the Ceiling 9m
- Adding Cracks to the Walls 9m
- Adding Base to the Windows 8m
- Adding Border Details to Ceiling and Walls 9m
- Creating Broken Glass for Windows 7m
- Setting up V-Ray for Test Rendering 7m
- Setting up Global Illumination 6m
- Setting up V-Ray Lights 6m
- Adding Directional Lights and Shadows to the Scene 8m
- Fixing Mesh Issues and Adding More Lights 9m
- Adding Details to Walls, Roof, and Specular Maps to Texture 8m
- Finalizing the Lighting Setup 9m
- Adding Environmental Fog to the Scene 9m
- Setting up V-Ray Passes for Final Render 11m