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Hard Surface Modeling Fundamentals in 3ds Max

This course will teach you hard surfacing modeling fundamentals in 3ds Max. Software required: 3ds Max, Photoshop, ZBrush.

Alex Jerjomin - Pluralsight course - Hard Surface Modeling Fundamentals in 3ds Max
by Alex Jerjomin

What you'll learn

3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you'll learn how to create a hard surface camera model. First, you'll discover how to create reference images for modeling. Next, you'll explore the fundamentals of hard surface smoothing. Then, you'll cover how to create and control high resolution meshes using TurboSmooth. Finally, you'll learn how to use ZBrush for hard surface sculpting. By the end of this course, you'll know how to model your own hard surface props. Software required: 3ds Max, Photoshop, ZBrush.

Table of contents

About the author

Alex Jerjomin - Pluralsight course - Hard Surface Modeling Fundamentals in 3ds Max
Alex Jerjomin

Alex was born in Soviet Latvia. Since childhood he has loved to build and create, leading him to a love for architecture.

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