Hard Surface Modeling Fundamentals in 3ds Max
by Alex Jerjomin
This course will teach you hard surfacing modeling fundamentals in 3ds Max. Software required: 3ds Max, Photoshop, ZBrush.
What you'll learn
3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you'll learn how to create a hard surface camera model. First, you'll discover how to create reference images for modeling. Next, you'll explore the fundamentals of hard surface smoothing. Then, you'll cover how to create and control high resolution meshes using TurboSmooth. Finally, you'll learn how to use ZBrush for hard surface sculpting. By the end of this course, you'll know how to model your own hard surface props. Software required: 3ds Max, Photoshop, ZBrush.
About the author
Alex was born in Soviet Latvia. Since childhood he has loved to build and create, leading him to a love for architecture. As a teenager, Alex was introduced to his first CAD software where he learned different building designs and layouts. He then decided his passions could be combined into a career as a 3D artist. He moved to the UK where he met his wonderful wife, Natasha, and attended Herefordshire University to study 3D animation and Game Art. He was torn between doing work in the VFX or gam... moreing industry until the opportunity to work for Blitz Games Studio presented itself, his first job in the industry. He then got an amazing offer to work for Microsoft Game Studios which led him to Rare and Lionhead Studios where he currently works with an amazing team of people. He is currently working on the next installment in the Fable series.