Barret Hudson
PLURALSIGHT AUTHOR
Barret designs economic and game systems as part of the team working on The Division at Massive Entertainment. He has been in the video game industry for 4+ years at studios ranging from indie startups to Blizzard Entertainment. In that time, he has held a wide range of design roles, including level designer, technical designer, and game designer. Barret also holds a master's degree in game and level design from The Guildhall at SMU. His industry experience and education gives him a wide ranging set of interests and skills, from conceptual game design, to nuts and bolts implementation, and a focus on scripting in C#, Lua, and other engine specific script languages.
Courses Authored
1
Topics Authored
Total Ratings
46
Avg Course Ratings
4.4