Tracking Using SynthEyes and Maya
Throughout this SynthEyes and Maya tutorial, we'll learn how to make use of one point tracking. Software required: SynthEyes 2011, Maya 2013.
What you'll learn
Throughout this SynthEyes and Maya tutorial, we'll learn how to make use of one point tracking. When there is not enough detail in objects, tracking software has limitations. We'll begin with properly setting up our project in SynthEyes and after tracking a single point on our object we'll learn how to export our data into Maya. In Maya, we'll set up a hierarchy for our single tracked point. Using this hierarchy we can find a solution to some of the more complicated matchmoves in visual effects. By the end of this SynthEyes and Maya training, you will have learned an advanced object tracking technique which can be used for matchmoving. Software required: SynthEyes 2011, Maya 2013.
Table of contents
- Setting up Our Project in SynthEyes 12m
- Solving for Proper Focal Length 8m
- Adding Trackers to Solve the Camera 13m
- Adding 2D Trackers 7m
- Exporting Cameras and Object Trackers 6m
- Introducing the Synthpipe Script 7m
- Setting up Scenes 11m
- Matchmoving a Complex Object Track 11m
- Applying One Point Tracking Technique 12m
- Continuing One Point Tracking Technique 11m
- Applying Our Matchmove Back Onto the Rig 13m
- Reviewing Final Project Output 5m