Course
Skills Expanded
Creating Slow Motion Fluid Effects in RealFlow
Throughout these lessons, we'll learn how to create a puddle splash and retime it with the bullet-time slow motion effect using RealFlow and 3ds max. Software required: RealFlow 2014 and 3ds Max 2015.
What you'll learn
Throughout these lessons, we'll learn how to create a puddle splash and retime it with the bullet-time slow motion effect using RealFlow and 3ds max. Software required: RealFlow 2014 and 3ds Max 2015.
Table of contents
Introduction and Project Overview
1min
Creating Slow Motion Fluid Effects in RealFlow
105mins
- Creating Our Animated Scene 7m
- Assembling Our Scene Assets for Simulation 10m
- Preparing Our Scene for Export 5m
- Setting Our RealFlow Scene with the Exported Data and Test 11m
- Creating Our First Test Splash 4m
- Reviewing Our Simulation 3m
- Analyzing Our Simulation 7m
- Creating Our Final Resolution Simulation 3m
- Debugging Our Simulation 4m
- Reviewing Our Final Simulation 3m
- How to Retime Our Simulation 10m
- Breaking Down Our Retimed Simulation 5m
- Debugging Our Retimed Simulation 2m
- How to Set up Our Mesh 10m
- Refining Our Mesh Settings 6m
- Importing Our Simulation into Our 3ds Max Scene Ready to Render 14m