Rendering Interiors with V-Ray for Maya
In this series of lessons, we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene using V-Ray for Maya. Software required: Maya 2011 and higher V-Ray for Maya 1.5 SP1 and higher.
What you'll learn
In this series of lessons, we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene using V-Ray for Maya. The ability to set up realistic lighting for an interior environment is a skill that is highly sought after in the CG industry. Problems to overcome arise with every digital set, so we will be covering a lot of very common issues that you will want to be aware of, such as using V-Ray lights to create physically-accurate light behavior, achieving realistic light-bouncing in our scene, optimizing our render speed, using V-Ray materials to simulate a variety of surface types, using an external image-editing application to add some finishing touches to our renders, as well as many other tips, tricks, and techniques that will help you become a stronger, more effective rendering artist in V-Ray. Software required: Maya 2011 and higher V-Ray for Maya 1.5 SP1 and higher.
Table of contents
- Establishing Proper Scene Scale When Rendering 4m
- Setting up the Primary Light Source for Our Scene 10m
- Adding Secondary Illumination Sources to Our Scene 8m
- Finishing the Rough Lighting of Our Scene 7m
- Adding V-Ray Materials to the Floor and Ceiling 9m
- Refining the V-Ray Floor Material for Our Room 11m
- Applying V-Ray Materials to the Chair in Our Scene 10m
- Creating Materials and Textures for the Pillows 10m
- Adding Materials to the Rug and Artwork in Our Room 10m
- Adding Materials to the Table in Our Room 10m
- Creating Materials for the Oranges in Our Room 10m
- Rendering Maya Smooth Mesh Objects in V-Ray 7m
- Adding Translucency to the Curtains 7m
- Making Final Quality Adjustments to Our Render 10m
- Using Photoshop to Add Final Touches to Our Render 13m