Rendering Day and Night Section Views in 3ds Max and V-Ray
In this 3ds Max and V-Ray tutorial, we'll use RPManager, RailClone, and Forest Pack to create realistic looking day-time and night-time sections of a residential building. Software required: 3ds Max 2014, RPManager, RailClone Pro, Forest Pack Pro, DWG Cleanup.
What you'll learn
In this 3ds Max and V-Ray tutorial, we'll use RPManager, RailClone, and Forest Pack to create realistic looking day-time and night-time sections of a residential building. We'll use the powerful features of RPManager to control different lighting setups, file outputs, cameras, and render elements all controlled within one file. You'll learn some of the processes used in RailClone Pro to create a customized fence, change the material and further customization tools. We'll use Forest Pack Pro to create a grass lawn, bushes, and trees. By the end of this 3ds Max and V-Ray training, you'll have improved your modeling, lighting, and rendering skills to produce a set of two images that any potential client will love. Software required: 3ds Max 2014, RPManager, RailClone Pro, Forest Pack Pro, DWG Cleanup.
Table of contents
- Setting up 3ds Max Preferences 10m
- Importing and Tidying up Our CAD Files 8m
- Using Keyboard Shortcuts and Modifiers 12m
- Discussing Spline Modeling Tips 11m
- Utilizing the Rename Tool 9m
- Reviewing Forest Pack Pro 10m
- Analyzing Distribution, Camera and Surface 10m
- Reviewing Material and Display 10m
- Setting up RailClone Pro 8m
- Adding a RailClone Selector 9m
- Changing Our RailClone Material 6m
- Installing RPManager 7m
- Creating Passes in RPManager 9m
- Applying Property Sets 10m
- Creating Our First Render Pass 9m
- Duplicating Our First Render Pass 10m
- Creating Additional Render Elements 8m
- Saving Renders and Elements 13m
- Finalizing Our Day-time Render 10m
- Finalizing Our Night-time Render 8m