Photorealistic Nighttime Water Shading and Rendering in Maya and modo
by Martin Mayer
In this MODO tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial. Software required: Maya 2012 SAP, modo 601, Fusion 6.31 .
What you'll learn
In this MODO tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial. Throughout these lessons, we'll create a shot that resembles realistic video footage that would otherwise be difficult to shoot. This tutorial offers an overview of key moments from the production that can inspire. Its lessons cover everything from initial analysis, modeling, texturing, rigging, animation, rendering, and final comp using primarily MODO and Fusion. The discussed techniques are, however, easily applicable to other mainstream applications. Software required: Maya 2012 SAP, modo 601, Fusion 6.31 .
About the author
Currently, Martin is focusing on 3D animation, most recently in a role of a Visual effects supervisor. He is a CGI generalist applying the state-of-the art digital techniques while building on his years of fine art experience. In his work, he usually blendx traditional analog techniques with the digital ones to fulfill the creative vision. What sets him apart, is that he doesn't specialize: He truly enjoys all the facets of a production and so he constantly keeps mastering them all: from creativ... moree to technical aspects. He is currently based in Toronto. His recent work includes numerous commercials, variety of motion graphics, and several documentaries for Discovery World, Discovery US, History US, and Canada and BBC. In his previous life, he worked as an Art Director in advertising leveraging his classical art training. He also taught at colleges in Canada and Mexico and his work was published in several magazines worldwide and in a book about Maya.