Master Modeling Multi-Body Parts in SolidWorks
Throughout these lessons we will efficiently master-model a multi-body steering wheel in SolidWorks using various techniques. Software required: SolidWorks 2015, Illustrator CS5.
What you'll learn
Throughout these lessons we will efficiently master-model a multi-body steering wheel in SolidWorks using various techniques. We will cover the setup of various options and shortcuts that will increase your modeling efficiency, as well as use a number of solid and surface modeling tools. We will then create an assembly of all the components and add graphics using Adobe Illustrator. By the end of this tutorial, you will have successfully learned how to master-model and multi-body part using SolidWorks. Software required: SolidWorks 2015, Illustrator CS5.
Table of contents
- Exploring Options in SolidWorks 6m
- Setting up Hotkeys and Mouse Gestures 12m
- Setting up the S-key and Toolbars 11m
- Utilizing the Recent Documents Window 4m
- Laying out Our Steering Wheel Design 12m
- Using the Replace Face Feature 7m
- Discussing the Surface Fill Feature 12m
- Enhancing Our Steering Wheel 11m
- Adding Inlay Detail 11m
- Utilizing the Ruled Surface Feature 9m
- Creating Buttons with the Split Feature 9m
- Exploring the Hold Line Option 10m
- Enhancing Our Steering Wheel Design 12m
- Shelling out the Main Housing 12m
- Adding Detail Fillets 7m
- Creating Button Graphics in Illustrator 12m
- Creating a Master Model Assembly with Individual Parts 12m
- Exploring the Benefits and Drawbacks of Master Modeling 11m
- Relocating Fillets from the Master Model 12m