ICE Nodes Reference Library: Conversion
In this tutorial, we will be taking a detailed look at each of the Conversion nodes found in Softimage's Interactive Creative Environment. Software required: Softimage 7 and higher.
What you'll learn
In this tutorial, we will be taking a detailed look at each of the Conversion nodes found in Softimage's Interactive Creative Environment. Each video in this course is a self-contained tutorial centering on one of the nodes found in ICE within Softimage. This means that these tutorials can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. These tutorials will take a detailed look at each of the nodes found within the Conversion section of ICE, and we'll learn how they can be used to speed up our workflow. Software required: Softimage 7 and higher.
Table of contents
- 3D Vector to Scalar Node 4m
- 3x3 Matrix to Vector Node 4m
- 4D Vector to Scalar Node 1m
- 4x4 Matrix to Vector Node 2m
- Axis and Angle to Quaternion Node 1m
- Axis and Angle to Rotation Node 4m
- Boolean to Integer Node 4m
- Direction to Rotation Node 4m
- Euler to Quaternion Node 1m
- Euler to Rotation Node 2m
- ID to Location Node 3m
- Integer to Boolean Node 4m
- Integer to Scalar Node 2m
- Matrix to SRT Node 4m
- Quaternion to Axis and Angle Node 2m
- Quaternion to Euler Node 3m
- Quaternion to Rotation Node 3m
- Quaternion to Scalar Node 3m
- Rotation to Axis and Angle Node 3m
- Rotation to Euler Node 4m
- Rotation to Quaternion Node 1m
- Rotation to Scalar Node 3m
- Scalar to 2D Vector Node 3m
- Scalar to 3D Vector Node 2m
- Scalar to 4D Vector Node 3m
- Scalar to Quaternion Node 3m
- Scalar to Rotation Node 5m
- Srt to Matrix Node 3m
- Switch Context Node 4m
- UV to Location Node 8m
- Vector to 3x3 Matrix Node 2m
- Vector to 4x4 Matrix Node 3m