Creating a Game-Ready Sci-Fi Environment in Maya
In this Maya tutorial we will learn how to create a game-ready environment. Software required: Maya 2013, Mudbox 2013, Photoshop 2013.
What you'll learn
In this Maya tutorial we will learn how to create a game-ready environment. Throughout these lessons we will develop an environment that is both visually appealing and developed using efficient techniques. From concept art to a game-engine-ready environment, we will go through the entire process while learning proven tips and tricks along the way. Some textures used in this course sourced from http://www.mayang.com/textures Software required: Maya 2013, Mudbox 2013, Photoshop 2013.
Table of contents
- Blocking out Room 13m
- Blocking out Ceiling 13m
- Detailing the Door 14m
- Detailing the Ceiling 14m
- Detailing the Floor 16m
- Efficient High-poly Techniques for the Door 8m
- Efficient High-poly Techniques for the Wires 11m
- Unwrapping Similar Elements 11m
- Efficiently Unwrapping the Layout 11m
- Baking Occlusion Maps 8m
- Baking Normal Maps 11m
- Next Generation Texturing 12m