Exploring Different Smoke Types in 3ds Max and FumeFX
In this FumeFX tutorial, we will learn how to create different kinds of smoke. Software required: 3ds Max 2012, FumeFX.
What you'll learn
In this FumeFX tutorial, we will learn how to create different kinds of smoke. Throughout these lessons, we will learn how to create hot and cold smoke effects with FumeFX, and we will also learn about different types of smoke and how to make them look more realistic. By the end of the training, you'll be much more knowledgeable on how to create smoke with different temperature characteristics and how to add the effects to your own projects. Software required: 3ds Max 2012, FumeFX.
Table of contents
- Creating the FumeFX Grid and Source Object 5m
- Adding Detail to Our Simulation 5m
- Making Smoke Look Thicker 6m
- Lighting Our Simulation 7m
- Starting to Create a Burnout Scene 10m
- Creating the Simulation 8m
- Matching Our Simulation with the Background 10m
- Adding External Forces 10m
- Adding More Velocity 9m
- Creating Geometry for a Cold Smoke Simulation 8m
- Adding FumeFX 10m
- Making the Cold Smoke More Detailed 6m
- Finalizing the Simulation 8m