Developing Expert Product Visualizations in Maya and V-Ray
In this tutorial, we will learn how to model a product, in this example a mini soundboard, from concept to the final render. Software required: V-Ray, Maya 2013, Photoshop CS6.
What you'll learn
In this tutorial, we will learn how to model a product, in this example a mini soundboard, from concept to the final render. We will learn how to take a simple 2D sketch and turn it into a realistic model, ready to be presented as a pre-visualization mock-up. We will learn how to create a simple studio lighting setup to present our model in, by using the powerful V-Ray Blend Material to create highly-customizable, non-destructive shaders. We will also learn how to create a wide variety of realistic yet simple shaders using the V-Ray Material. Finally, we will look at the powerful Render Elements that V-Ray has to offer, to create our final image in post. By the end of this tutorial, you will have the knowledge to create your own concept models and get some beautiful renders for your product pre-visualization. Software required: V-Ray, Maya 2013, Photoshop CS6.
Table of contents
- Planning the Concept Sketch 6m
- Blocking in the Basic Shapes 9m
- Blocking in the Buttons, Knobs, and Sliders 9m
- Starting to Add Details to the Sound Board 9m
- Creating the High-detail Sliders and Buttons 8m
- Creating High-detail Small Knobs and Lcd Buttons 9m
- Creating the Studio Lighting Setup 8m
- Setting up the Linear Workflow Using V-Ray for Maya 9m
- Creating Metallic Shaders for Our Sound Board 8m
- Creating LED Light Shaders 10m
- Creating Plastic and Glass Shaders 9m
- Setting up the Shader for the Main LCD Screen 11m
- Creating the Shader for the Small LCD Screen 12m
- Creating the Shaders for the LCD Buttons 11m
- Adding V-Ray Dome Light 9m
- Setting up the V-Ray Render Settings 12m
- Setting up Render Elements in V-Ray 8m
- Compositing the Final Image 12m
- Tweaking Our Final Rendered Image 8m