Compositing a Machine Gun Turret in CINEMA 4D and After Effects
In this CINEMA 4D and After Effects tutorial, we'll pick up where we left off on the Modeling a Machine Gun Turret course. Software required: CINEMA 4D 16, After Effects.
What you'll learn
In this CINEMA 4D and After Effects tutorial, we'll pick up where we left off on the Modeling a Machine Gun Turret course. We'll begin by organizing our model's hierarchy to begin animating it into an action scene. Once we finalize our motion, we'll then continue to reference the environment in which our turret will live. Finally, we'll end this CINEMA 4D and After Effects training by adding 3D data nulls to help ensure we get proper 3D alignment with our lighting set up and post FX, layers, and atmosphere. By the end of this CINEMA 4D and After Effects training, we'll have added texture and light and will have rendered our model to comp into After Effects. Software required: CINEMA 4D 16, After Effects.
Table of contents
- Preparing Geometry for Animation 10m
- Working Out Hierarchy for Animation 8m
- Creating Textures 11m
- Adding Textures and Occlusion to Our Model 8m
- Implementing the Action Camera 8m
- Building Our Environment with Lighting 10m
- Establishing 3D Data for Compositing 13m
- Layering 3D Renders into After Effects 8m
- Implementing Composite Layers 9m
- Compositing Our Shot 11m
- Applying the Camera Shake 11m
- Utilizing Color Correction for the Final Look 4m