Building a Professional Tracking Pipeline in Maya and SynthEyes
In this tutorial, we are going to learn a professional tracking pipeline using NUKE, SynthEyes and Maya. This is the pipeline that works the best in most cases and is very flexible.
What you'll learn
In this tutorial, we are going to learn a professional tracking pipeline using NUKE, SynthEyes and Maya. This is the pipeline that works the best in most cases and is very flexible. You will learn how to prepare footage including different undistortion techniques using SynthEyes or NUKE, and render footage for tracking. You will also learn tracking with SynthEyes as well as going from auto track to manual. We will define different types of cameras and which techniques should be used. We will search for a model or survey online using Google SketchUp and align/match model/survey to footage and produce the right scale camera in Maya. Finally we will build out a whole 3D scene based on the camera we tracked. By the end of the training, you will have learned how to prepare, track footage and get a properly working camera for the visual effects pipeline. You will also learn some tips and tricks to make the workflow as fast as possible.
Table of contents
- Undistortion Footage in NUKE 10m
- Tracking with SynthEyes Auto Track 13m
- Tracking with SynthEyes Manual Track 13m
- Tracking with SynthEyes Manual Track 11m
- Searching for Model or Survey Online 9m
- Building out the Environment in Maya 15m
- Creating Buildings in Maya 16m
- Adding to the Environment with Additional Architecture 11m
- Finishing the Environment 8m