Creating Blood FX in Maya and RealFlow
In this tutorial, we will learn about creating 3D blood effects using RealFlow 2013 and Maya 2013. Software required: RealFlow 2013 and Maya 2013.
What you'll learn
In this tutorial, we will learn about creating 3D blood effects using RealFlow 2013 and Maya 2013. Throughout the training, we will identify the types of blood effects used and set up CG blood squibs, including RealFlow blood simulations. We will then look at using Maya fluids to create secondary elements to add that little bit of extra to the final render. The goal of this training is to be able to render professional-looking blood FX. Software required: RealFlow 2013 and Maya 2013.
Table of contents
- Understanding the Goals of the Project 10m
- Getting Started by Importing Footage 11m
- Creating and Exporting Blood Squibs with Locators 10m
- Setting up the RealFlow Scene and Importing the Blood Squib 10m
- Setting up Fluid Emitter, Using Daemons, and Organizing Our Scene 10m
- Using the Relationship Editor and Adding Scene Daemons 10m
- Scene Setup and Tips 10m
- Setting up Export Central and Getting the Most out of Our Viewport Display 10m
- Refining Our Simulations and Adding Sheeter 13m
- Comparing Sheeter to Previous Sim and Exporting Meshes 7m
- Setting up the Maya Render Scene 14m
- Setting up Render Layers 12m
- Creating the Blood Mist with Maya Fluids 12m
- Tweaking Fluid Settings and Adding Fields 11m
- Setting up the Fluid Emitter and Render Shading Settings 11m
- Rendering the Fluid and Other Layers 12m
- Rendering the Final Sequences for All Our Layers 11m
- Conclusion and Example of Final Comp 9m